Release Date and First Impressions
‘DOOM: The Dark Ages’, the latest entry in the long-running FPS franchise, hits shelves next week. Early impressions are already rolling in, and one thing stands out: the game’s remarkable smoothness. According to PCWorld’s Will Smith, it’s one of the most fluid shooters in recent memory.
What Makes It So Smooth?
One of the key technical achievements in ‘DOOM: The Dark Ages’ is its near elimination of micro-stuttering—a frequent issue in graphically demanding games. This means frame rates stay consistent, and frame times (the time it takes to render each frame) remain highly stable.
In fact, during testing, the game maintained frame time variations of under 2 milliseconds for more than 99% of the time. That’s an impressive feat. For comparison, even titles like ‘Call of Duty’ struggle to hit that level of consistency, especially at high frame rates. Only a few games, such as ‘Rocket League’, come close in terms of performance smoothness.
Why It Matters
In fast-paced action games like ‘DOOM’, every millisecond counts. Consistent frame times make movement feel tighter, aiming more responsive, and the overall experience far more immersive. It’s not just about high FPS—it’s about how evenly those frames are delivered.
For players, that translates into better control and less visual fatigue. For developers, it sets a high bar for what’s possible when performance is prioritised during development.
Want to Learn More?
For a deeper dive into the technical details behind this performance, check out the full article on PCWorld:
👉 Why ‘DOOM: The Dark Ages’ feels so buttery-smooth | PCWorld
You can also catch more PC gaming and hardware insights on PCWorld’s YouTube channel and their podcast, The Full Nerd.
Pre-Order Info
‘DOOM: The Dark Ages’ is available for pre-order now.
🛒 Check pricing and availability on Amazon: Purchase DOOM: The Dark Ages on Amazon